Post by Aleina Lahrone on Apr 11, 2015 5:24:42 GMT
1. Don't be a Douche Bag. This is Rule Number One because it's the most basic of all rules, yet is the one most often broken in its many forms. This is the rule that should go unstated, that should be mere common sense to most. An extension of human decency. Unfortunately, there will always be that one guy that comes along and takes this rule, and commences to bludgeon it into oblivion with a croquette mallet. Simply put, don't be that guy.
The rule itself is fairly self-explanatory. But, for the sake of those that like having things explained for them, here's a brief overview; Be a decent human being. Leave racism and sexism at the door. You do not need to spend an hour telling someone why your country is better than their's. Trolling is only funny when everyone involved laughs at the end, not when one person walks away hurt. If you're in a thread with a member who is down on their luck and having trouble being able to post, have patience. If you've taken it upon yourself to roleplay with someone new and inexperienced, don't bitch to them about how they suck. Do not treat the chat-box as your personal drama journal; make a blog, don't force your stress on other people. On the same note, try to be understanding when a fellow member is having a tough time in their life.
The confines of this rule include, but are not limited to the examples cited above. The exact parameters are left to common sense.
2. Don't be a Dumb-Shit. The big sister to Rule One. Big, retarded sister. The two go hand-in-hand, but are distinctive enough that they often demand separate spaces.
Essentially, Don't be a Dumb-Shit is the rule used to cover acts of stupidity. This encompasses all the hundred rules many other roleplay forums feel the need to list out, such as not advertising on the chat-box, not plaigiarizing the works of the members of this site or others, not sexually harrassing our members, not pressing a topic someone obviously doesn't want to talk about, and similar such things.
Whereas the last rule referred to using common sense to figure out its contents, this rule is geared towards possessing common sense in the first place.
3. Don't Sluff. A strange term most of you have never heard for a simple concept everyone knows. The word 'Sluff' is our way of saying 'Not Taking Hits'. It applies to one particular aspect of God Modding that is so often abused we prefer to point it out directly.
That aspect is, quite simply, a complete inability to hit a character. While not the most severe aspect in terms of the degree of transgression, it is most certainly the most annoying. A 'sluffing' player's character will dodge every attack coming at them, regardless of personal and physical limitations, or will pull similar such dodges out of their ass in the name of winning. It goes without saying that this is heavily frowned upon. This rule does not, however, mean you have to go out of your way to get hit by an attack your character would naturally be able to dodge. It refers to taking into account circumstances and physical limitations, and acting accordingly.
The punishment for repeatedly breaking this rule, particularly if done in rapid succession in the same fight, will most often by a Staff Member arriving to wipe your character from existance canonically with an equally unfair and under-handed tactic, usually involving a tactical nuke, followed by the thread being locked so that no resistance is even possible.
4. Don't Call Your Shots. Yet another aspect of God Modding, and once again one that is so frequently abused that it needs to be specifically pointed out. 'Calling Your Shots' means exactly what the term implies; calling out the effects of your hits without the consent of the one you're attacking.
No one likes being God Modded. And this particular one is most certainly the worst offense one could do within this category, and will be treated with equal severity. Though there are situations where you are legally allowed to call your own shots, such as when the opposing character is completely at your mercy (with absolutely nothing they could do), when the other player has given their explicit consent, or when certain instances of the 'Contact Rule' are enacted. However, even calling the 'Contact Rule' is heavily frowned upon, and should be avoided whenever possible to avoid a problem. If you do not know what the 'Contact Rule' is, let's do us all a favor and keep it that way. Less head-ache for the staff.
This rule does apply to actions against Mission and NPC Moderators. Just because they don't play your standard character doesn't mean they are beneath being protected by the rules. Keep in mind that they have just as much right to kill your character(s) as you do their's.
5. Respect Your Leaders. A very simple rule that really doesn't need to be stated, but is here anyway just to make sure it's covered. Respecting Your Leaders simply means treating the members of the staff with authority's due degree of respect. While you don't have to trust or admire them, they wield the power and influence they have here for a reason. For those that like to say 'Respect is something to be earned, not given', I strongly urge you to leave now.
When a Staff Member makes a decision regarding an issue brought to their attention, that decision is final unless overturned by a Staff Member in a higher position. In the case of a staff dispute over an issue, final judgement goes to the Admin. While members are permitted to appeal to a higher Staff power for reconsideration over a particular issue, they are not permitted to argue with the Staff Member that made the decision in the first place, both as an act of courtesy and respect for their position, and for the member's own good. The higher Staff power should be approached calmly, quietly, and in private, to avoid causing a fuss that will no doubt only irritate the rest of the Staff, and will not help in the least.
As a final note on this rule, I would personally like to say that this is the rule I, as the site Owner and Administrator, most harshly enforce. This is not a roleplay forum in which the Staff exist to lick your boots, and while I do admit that there are, unfortunately, forums out there that give off that image, it is now made clear that this is not one of them.
And on an semi-related-but-not-a-rule note about the hiring of staff members, I would like to point out that our policy is not that of 'don't ask to be staff!'. In fact, if you do not mention at some point that you have an interest in one day becoming a member of the staff, your name will never be considered. Asking about a position is perfectly fine. However, keep in mind that only the Owner hires new staff members, and thus contacting the Owner directly is the easiest way to get your name out there, though a recommendation from another staff member never hurt anyone.
6. Respect Your Fellow Warrior. Just as you are expected to Respect Your Leaders, you are also expected to Respect Your Fellow Warrior. What does this mean? Simple; your 'Fellow Warrior' is a fancy way of saying the other members of the site. This rule most commonly applies to bringing OOC, or Out-Of-Character, matters into IC, or In-Character, matters, or vice-versa.
The simple way to keep from breaking this rule is to remember that you are not your character, and they they are not their character. This seems like a horribly simple concept, but one that is ignored with surprising frequency. If your character is killed in combat with another person's character, do not rant to them in the chat box about how unfair it was that they killed you, as they were simply acting according to character. Probably. On that same note, do not brag to and demean someone you defeat in combat in a hurtful way, since the fact that they actually admitted you won in-character rather than try to God Mode their way out of it. Probably.
If you feel that you were treated unfairly in the fight, or were wrongly killed/defeated, bring it up with a Staff Member. Don't whine to the person in question, as that rarely ever fixes anything.
This rule also applies to human decency when interacting with other members of the forum, though that aspect is primarily covered by Rules 1 & 2, and doesn't need to be restated.
Lastly, this rule works in the same way as Respect Your Leaders, though in an opposite way. Leaders should respect the Members just as they would anyone else. Failure to do so can result in punishment up to and including termination from their positions.
7. Don't be a Rules Lawyer. Don't be that guy. You know the one. The guy that always yells out "BUT THAT'S AGAINST THE RULES" every time anyone does anything that aggrivates him. Why? Because that's just as annoying as breaking the rule in the first place, more often than not. Especially when you're wrong.
This rule also applies to letting the Staff be the ones to do their job. They exist for a reason, so rather than try to call out offenses yourself, bring it up with them first, assuming the matter is important enough. However, this rule also applies to having a bit of sensitivity and understanding, enough to realize that everyone makes mistakes from time to time, and that if everyone called out everything every other person did, we'd be so busy pointing fingers that we'd never get anything done.
So don't be that guy.
8. Contribute. The rule 'Contribute' loosely refers to activity on the site. In its most common interpretation, Contribute means that you are an active member of a community—so involve yourself! Being a part of this site is just as much about having fun as it is about making sure you keep up with your characters and remain involved.
There is no set rule as to exactly how active you should be around the site, how many times a week you should log on, or how much time you should spend chatting. That would be obnoxious of us. Instead, what we at Soul Eater DOOD ask is that you keep in mind that we're a community that come together to perform a common interest, or hobby if you will, that depends on each of us pulling our own weight. This also covers leaves of absence. If you know you’ll be gone for a number of days, a week, or even more, a little notice would be nice so that something can be worked out in the meantime. This has the additional perk of letting us know we should hold your spot, rather than give up hope and move on.
9. You Are Not A Special Snowflake. This is most of the staff's favorite rule! What does it mean? It means you aren't special. You do not deserve to be better than everyone else. Just because someone else got something doesn't mean that you get it too. You Are Not A Special Snowflake is a simple rule that means you are not more important than the next person, contrary to what you might believe. While we value all our members, you are not a... well, Special Snowflake.
To make sure you don't break this rule, simply... well, don't have the attitude that you're better than everyone else. Granted, the Staff does grant certain members special priveledges, but that's always because they've earned them. And it still doesn't make them Special Snowflakes. Because no one is.
Except Aleina. She's a Special Snowflake.
10. When in Doubt, Refer to Rules 1 & 2. This is Aleina's favorite rule! The rule means exactly what the name implies. When in doubt of whether or not you're breaking a rule, refer to Rules 1 & 2. If you have to question it, it typically means you shouldn't do it, and better yet, Rules 1 & 2 almost always cover it.
17. Don't be a Hero. The last of the big, complicated rules. Don't be a Hero simply refers to... well, not being a hero. If you see an argument in the chat box, don't try to save the day. If there's a fight going on and one member is blatantly God Modding, it's not your place to step in and try to stop them. If someone complains to you about another member's conduct, you really shouldn't confront that person yourself.
Why? Because you'll only cause more problems. No one wants to listen to Random Guy #1, and you'll find that no one will make them do so either. While the good intentions are appreciated, the fact that it was handled so poorly is not. Sure, if something really bad is going down and there's no one else around to stop it, then by all means, step in and try to derail the conversation, but don't actively begin to fight against it if you can help it. That will only make a big mess even bigger.
So what should you do? Tell a Staff Member. Why? They can actually do something about it, aside from type in all caps and fling colorful insults. The Staff exists for a reason, and their Rule 17 doesn't read 'Don't be a Hero'. They've gotten far enough in the movie that their Rule has already changed to 'Be A Hero'.